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""GED Materials & Computer Software

Science Software
  • The case of the missing monarchs
    This browser based software demonstrates how butterfly populations are studied and collected. Kinder Magic Software, 2001. (Check Catalog)

  • Thinkin' science : first and second grades!
    Children conduct scientific experiments and solve exciting science challenges. Covers many of the major earth, life, and physical science topics in the first and second grade. Check Catalog)

  • Amazing machines
    An arcade game challenging your skills and knowledge of simple machines. Navigate through five increasingly complex mazes.
    Science for kids, 1996.Check Catalog)

  • Discover more series
    Science -- History -- Math -- Geography -- English
    Arc Media, Inc., 1998. (Check Catalog)

  • Kindergarten : confidence and skills for success in school.
    Edmark has selected and updated the best activities for kindergartners from Millie's Math House, Bailey's Book House, and Sammy's Science House. In ten locations, your child will find magic in reading, math and science. Edmark, c1997.
    (Check Catalog)

  • Bill Nye the science guy : stop the rock!
    Perform fantastic experiments beside Bill! Take the pulse of an earthquake. Revive a pile of prehistoric bones. Boil water with nothing but air. This is real science made really fun. Pacific Interactive, 1996 (Check Catalog)

  • The magic school bus explores inside the Earth
    Multimedia science adventure program for primary and younger elementary students. Features Ms. Frizzle and the characters from the book series as they explore the earth's landscape. Offers science reports, experiments, games, and three-dimensional exploration of the earth. Microsoft Home, c1996.
    (Check Catalog)

  • The magic school bus explores in the age of dinosaurs
    An interactive multimedia science adventure that takes kids on a journey back in time to explore the world of dinosaurs. Microsoft, c2001. (Check Catalog)

  • The magic school bus explores the solar system
    Multimedia science adventure program for primary and younger elementary students. Features Ms. Frizzle and the characters from the book series as they explore the solar system. Offers science reports, experiments, games, and three-dimensional exploration of the planets. Includes graphics with video from National Aeronautics and Space Administration (NASA) and the Jet Propulsion Laboratory.
    Microsoft Home, c1995. (Check Catalog)

  • The magic school bus lands on Mars : activity center.
    Multimedia science adventure program for primary and younger elementary students. Features Ms. Frizzle and the characters from the book series as they investigate the red planet's amazing surface, hear cool facts about missions to Mars, and see color photographs. Play games like Mind over Mars, build your own Mars Rover, challenge Liz in Race Your Rover, guide the Mars Lander to the surface of Mars, and send real postcards from outer space. Reassemble fascinating space photo puzzles. Microsoft Home, c2000. (Check Catalog)

  • Pajama Sam 2 : thunder and lightning aren't so frightening.
    Join Pajama Sam as he visits a storm factory in the sky and learns about thunder and how to overcome his fear of thunderstorms.
    Humongous Entertainment, c1998. (Check Catalog)

  • Maps and globes
    From the Science playground series
    Science for Kids, c1996. (Check Catalog)

  • My neighborhood
    From the Science playground series
    Science for Kids, c1996 . (Check Catalog)

  • Ozzie's science : discover the fun side of science.
    Digital Impact, c1996. (Check Catalog)

  • Schoolhouse rock!
    disc 1. Multiplication rock. Schoolhouse rocky ; Elementary, my dear ; Three is a magic number ; The four-legged zoo ; Ready or not, here I come ; My hero, zero ; I got six ; Lucky seven Sampson ; Figure eight ; Naughty number nine ; The good eleven ; Little twelvetoes ; My hero, zero (the Lemonheads) --
    disc 2. Grammar rock. Schoolhouse rocky ; Unpack your adjectives ; Lolly, lolly, lolly, get your adverbs here ; Conjunction junction ; Interjections! ; Rufus Xavier Sarsaparilla ; Verb : that's what's happening ; A noun is a person, place or thing ; Busy prepositions ; The tale of Mr. Morton -- Money rock. Dollars and sense ; Tax man max -- $7.50 one a week -- Where the money goes --
    disc 3. America rock. Schoolhouse Rocky ; No more kings ; Fireworks ; The shot heard 'round the world ; The preamble ; Elbow room ; The great American melting pot ; Mother necessity ; Sufferin' till suffrage ; I'm just a bill ; Three-ring government ; Electricity, electricity
    disc 4. Science rock. Schoolhouse Rocky ; The body machine ; Do the circulation ; Electricity, electricity ; The energy blues ; Interplanet Janet ; Telegraph line ; Them not-so-dry bones ; A victim of gravity -- Scooter Computer & Mr. Chips. Introduction ; Software ; Hardware ; Number cruncher.
    ABC ; Distributed by Kid Rhino, p1996. (Check Catalog)

  • Super solvers gizmos & gadgets!
    Racing game using interactive science puzzles to teach concepts of force magnetism, electricity, gears, balance, energy sources, and simple machines.
    Learning Company, c1996. (Check Catalog)

  • Jump start first grade
    A full year of reading, early math, geography, science and music. Knowledge Adventure Inc., c1995. (Check Catalog)

  • School house rock 1st & 2nd grade
    Children can develop essential early learning skills in math, science, reading, grammar, geography, and history while having a blast playing fun-filled games and activities. Creative Wonders, c1999. (Check Catalog)

  • Sammy's science house : discover the exciting world of science and develop essential early science skills!
    Five activities challenge kids to explore science concepts, expand their science vocabularies, and learn to see and enjoy science in the world around them.
    Edmark Corp., c1995. (Check Catalog)

  • Zurk's learning safari
    Stimulates creative exploration while teaching math, science and basic language skills. Soleil Software, c1995. (Check Catalog)

  • The lawnmower man
    A brilliant scientist, obsessed with perfecting a revolutionary virtual reality software program, enlists the aid of a slow-witted gardener, only to encounter a shadowy group seeking to turn the "lawnmower man" into the ultimate weapon.
    New Line Home Video, c1992. (Check Catalog)

  • Brain play. 1st-3rd grade
    Math. Math missions : the race to spectacle city arcade -- Science. The magic school bus lands on mars -- Reading. I spy school days -- Typing. Roller typing.
    Scholastic Inc., c2005. (Check Catalog)

  • Zoombinis 3rd grade learning system.
    Riverdeep Interactive Software/Learning Company, c2005.
    (Check Catalog)

  • JumpStart advanced 3rd grade
    Activities, presented in various learning styles, help the user to master third-grade skills such as math, science, social studies, spelling and grammar, art, and music.
    Knowledge Adventure, c2003. (Check Catalog)

  • JumpStart 3rd grade adventures deluxe
    Children sharpen math, reading, language, science, art, and social sciences skills while helping Botley, the friendly robot, save the world's history.
    Knowledge Adventures, Inc., c2000. 377984 (Check Catalog)

  • JumpStart advanced 4th grade
    Includes over 35 activities, presented in various learning styles, to help the user master 4th-grade skills such as math, science, social studies, language arts, art, and music. Knowledge Adventure, c2003. (Check Catalog)

  • Thinkin' science : explore science basics
    Thinkin' Science is packed with hundreds of questions, exploration opportunities, problems, facts and experiments that teach your child how science applies to everyday life. Edmark, [199-?] (Check Catalog)

  • Achieve! Grades 1-3, Math & science
    This set of CDs will help students in grades one to three improve grades in math and science. It offers 19 activities to make learning fun, and the interactive computer setting provides many learning possibilities.
    The Learning Co., c2002. (Check Catalog)

  • Achieve! Grades 3-6, Math & science
    This set of CDs will help students in grades three to six improve grades in math and science. It offers 14 activities to make learning fun, and the interactive computer setting provides many learning possibilities.
    The Learning Co., c2002. (Check Catalog)

  • Zoombinis island odyssey
    Life continued to be good for the Zoombinis. That is, until they received word about the homeland they had left behind. The dastardly Bloats had destroyed the nautral habitat and then evacuated, leaving the Zerbles and other wildlife struggling for survival. Join the Zoombinis and develop math, logic, and scientific-thinking skills on a courageous expedition to save the Zerbles!
    Riverdeep Interactive Learning Limited, c2002. (Check Catalog)

  • Arthur's thinking games
    Six activities at five skill levels help children develop critical thinking, memory skills, problem solving, creativity skills, patterns & sequences, science, geography, history. Learning Company, c2001. (Check Catalog)

  • Ranger Trail
    Go on a wilderness adventure where you will go stargazing, make cave paintings, have campfire sing-alongs. Over 60 animals and objects to identify. Learn about plants, safety, science and the environment. Fisher-Price, c2001.
    (Check Catalog)

  • Adiboo. Nature, animals & planets
    In the Land of Science, children can learn about the planets, other places on earth, the world around them, and their own bodies; perform experiments; learn about history. In Adiboo's Playland, children can tend a vegetable patch, water flowers, care for animals, cook, draw, play games.
    Knowledge Adventure ; Havas Interactive, Inc., c2000. (Check Catalog)

  • Bugs : explorations in life science
    Learn all about insects: their stages of development, characteristics and lifespans.
    Scholastic, c2000. (Check Catalog)

  • Code head : calculated risk.
    Race against the clock to answer tons of questions that test your knowledge of math, technology and scientific info. Go for it against the computer, your friends, or online with real kids and steal the game right out from under 'em. Now, with victory so close you can practically taste it, just how much are you ready to risk?
    Knowledge Adventure, c2000. (Check Catalog)

  • Dirt : explorations in earth science
    Gr 2-4-Starting in the neighborhood park, this educationally appropriate, easy-to-use package provides youngsters with a great deal of information. All the concepts are organized in a learning cube which looks just like the Rubic's cube. Each of the front nine squares accesses a different concept: what do you observe, what is dirt made of, how does dirt help us, what's under the dirt, what is earth science, how does dirt hurt us, what makes dirt move, how can we conserve dirt, and how can you prove it. Each of these concepts is supported by three sections: "Watch," which is a story/lesson in video form; "Read," which is text and a picture dictionary; and "Play," which is a game or writing activity. Scholastic, c2000.
    (Check Catalog)

  • The alarming episode
    Students use clues to help them learn about circuits and electricity.
    Videodiscovery, Inc, c1996. (Check Catalog)

  • Amazing machines
    An arcade game challenging your skills and knowledge of simple machines. Navigate through five increasingly complex mazes.
    Science for kids, 1996. (Check Catalog)

  • Big science comics
    This scientific game takes students into an electronic comic book where they will expand their observation and critical thinking skills, as well as learn key concepts in the physical sciences. Theatrix Interactive, c1996. (Check Catalog)

  • Solar system
    Looks at the individual planets of the solar system, and includes a CD-ROM that allows users to examine cross-sections of comets and explore the inside of the space shuttle World Book/Two-Can, c1997. (Check Catalog)

  • Electricity and magnetism
    Looks at magnetic poles, force fields, and electric currents, with experiments to try, and a CD ROM that allows the user to experiment with computerized circuits and learn from talking electrons World Book/Two-Can, c1997. (Check Catalog)

  • Oceans
    Presents information on the location, plants and animals, currents and tides, resources, and endangered nature of the world's oceans. Includes a multimedia disk containing activities, puzzles, games, and experiments.
    World Book/Two-Can, c1997. (Check Catalog)

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